Jack-o'-lantern (Fire) Fire · Attack · 4★
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Cutoffs P1: 802 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Jack-o'-lantern (Fire)
Name Jack-o'-lantern
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×15
Base Stats ⓘ
HP 8,895
25th %ile: 9885
Median: 10215
75th %ile: 10545
Jack-o'-lantern (Fire): 8,895
9390 12345
ATK 659
25th %ile: 812
Median: 845
75th %ile: 867
Jack-o'-lantern (Fire): 659
747 1098
DEF 560
25th %ile: 593
Median: 615
75th %ile: 637
Jack-o'-lantern (Fire): 560
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Jack-o'-lantern (Fire): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Jack-o'-lantern (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Jack-o'-lantern (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Jack-o'-lantern (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Trickster
Trickster 3x Hits

Attacks an enemy 3 times. Each attack has a 30% chance to decrease the enemy's Attack Speed for 2 turns. This attack will deal more damage according to your Attack Speed.

Max Skill: +20% Harmful Effect Rate +35% Damage
Mult: ATKSPD ATK*(SPD + 180)/230 x 3
Effects: Decrease ATK SPD
▸Damage +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
Ghost Appearance
Ghost Appearance 4x Hits

Calls upon the wandering souls to attack the target 4 times. Each hit has a 50% chance to cast one random effect among weaken the Defense, weaken the Attack Power or disturb recovery for 2 turns. This attack will deal more damage according to your Attack Speed.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: ATKSPD ATK*(SPD + 180)/230 x 4
Effects: Decrease DEF Decrease ATK Unrecoverable
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +15%
▸Cooltime Turn -1
Fire Starter
Fire Starter AOE 2x Hits

Attacks all enemies 2 times. The first attack has a 75% chance to inflict Continuous Damage for 1 turn and the second attack has a 25% chance to increase the duration of Continuous Damage inflicted on them by 1 turn.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate +15% Damage
Mult: ATK 2.2*ATK x 2
Effects: Continuous DMG Increase Debuff Duration
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +15%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Jack-o'-lantern (Fire).
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